Donald Duck & Co #10/1996
When Uncle Scrooge buys a ready-made sheep farm, Donald Duck sees his chance to prove he’s the right man for the job—though he’ll need to pass a tough test first. To earn the position, he must rid the farm of the pesky wolves haunting the flock, with help from his nephews Huey, Dewey, and Louie.
Minni Mus is determined to make a splash at the evening's artist ball, so she enlists Mikke Mus to play the part of a stylish, nearsighted horse—complete with googly eyes and dark sunglasses. With Langbein watching in amused disbelief, the duo prepares for a night of playful glamour and unexpected charm.
When Uncle Scrooge snaps up all the neighboring plots at rock-bottom prices, Donald finds himself trapped in a web of financial pressure—his own home now the last piece Scrooge needs to build a new factory. With clever schemes and a touch of mischief, Scrooge turns the tables on his nephew, but Donald isn’t about to give in without a fight. And somewhere in the shadows, the Will-o-the-Wisp watches, just as curious as the rest.
When Uncle Scrooge invites Donald and the nephews on a train trip to a gold mine anniversary, a snowslide strands them in the forgotten village of Furumoen—where time seems frozen. Scrooge is mistaken for the infamous outlaw Desperate Didrik, accused of a bank heist in 1905, and now faces arrest. With no proof of his innocence, Donald and the boys must race to Odesskaya to find the alibi that could clear his name.
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Reprints
↩ Reprints Donald Duck & Co #13/1957 (1957), Donald Duck & Co #25/1982 (1982), Donald Duck Fra Dag Til Dag #12 (1995)
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