Dizzy Duck #35
☆ Be the first to review + Add to your collection — Join freeThe issue contains two main stories featuring Dizzy Duck. In "Adventure in Venice," Dizzy and companions encounter police while fleeing through a Venetian winery, causing wine barrels to spill and creating chaos as they evade capture. In "Show Time," Dizzy attends a bingo theatre showing a Western film, where a real cowboy with a gun arrives and creates confusion, leading to a confrontation at the ticket booth and climactic trouble inside the theatre. A separate story depicts Dizzy playing baseball with neighborhood children, boasting about his athletic prowess while attempting to impress a young woman by demonstrating his throwing ability.
Buster Bunny heads out for a fishing trip on Saturday with what he believes are primo worms, only to watch his friends reel in catch after catch while he strikes out completely. As the sun sets and his frustration mounts, Buster can't figure out why his bait isn't working when everyone else is having all the luck.
Dizzy Duck lands in Venice and stubbornly resists his companion's romantic pleas—until a charming gondolier whisks her away, spurring our feathered hothead to scheme his way back into favor with a fancy motorized gondola. What follows is a hilariously out-of-control chase through Venice's canals, museums, and wineries that somehow turns Dizzy into an accidental hero and tangles him in more trouble than he bargained for.
Two young adventurers find themselves lost in the desert without food or supplies, but a fortunate encounter with Pud's Oasis Guide Service and a refreshing stand of Dubble Bubble gum turns their predicament into a sweet discovery. Along the way, this 1951 story shares some surprising natural history facts—like why camel's hair brushes aren't made from camels, and what whales, bees, ladybirds, and other creatures really are.
Percy Pig breaks the law to get flowers for his sweetheart Penelope's big speech—and lands himself in prison for it. When Penelope's Ladies' Good Citizen League tours the jail, Percy has to hide, but a series of chaotic mishaps lands him in the middle of a dangerous prison break, forcing him to act fast. By night's end, Percy finds himself in an unexpected position at Penelope's event, hiccupping his way through an appearance as an honored guest.
Dizzy Duck thinks he's got what it takes to impress the kids—and more importantly, his friend Dolly—by showing off his baseball skills, but a broken window and a hasty attempt at redemption land him a contract with the Boggsville Ball Team that's not quite what he bargained for. When game day arrives, Dizzy finds himself in an unexpected position that puts him at odds with his own grand plans, leading to a chaotic sequence of events on the diamond.
Happy Rabbit shows off his new plane to Bonny, but a reckless stunt goes dangerously wrong—leaving Bonny furious and demanding he get rid of it. When Happy suggests trading the plane for a helicopter instead, Bonny agrees, but she's got her own reason for wanting that particular aircraft in her back yard. A two-page romp that proves sometimes the best revenge is letting someone dig their own hole.
Dizzy Duck crashes the Bijou Theatre for a Western picture show, but his schemes to sneak past the ticket booth and avoid paying admission keep landing him in trouble—especially when he crosses paths with the theater's eagle-eyed manager, Droopy. As Dizzy bounces from one desperate ploy to another, he finds that outsmarting his nemesis might be harder than actually watching the movie.
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