Crime and Punishment #32
☆ Be the first to review + Add to your collection — Join freeCrime and Punishment #32 is an illustrated crime anthology featuring multiple stories. "Thrill Kill Ya!" depicts criminals planning a bank robbery using an innovative escape method involving hinged doors to evade police pursuit. Another featured story follows a newspaper boy named Marshall who is caught by Police Chief Forster with evidence of recent break-ins in the area; Marshall attempts to escape but is ultimately apprehended and convicted, ending his criminal career. The issue also includes various other crime narratives illustrated across its 52 pages.
Johnny Cord is innocent—framed for a hit-and-run he didn't commit—but his bitterness nearly convinces him to join a prison break planned by his cellmate Pedro Arnez. When Johnny insists on going along, Pedro shares the cautionary tale of Manuel Roca, a man from his homeland cursed by a lifetime of false accusations, to show the boy why staying honest is the only way out. As the escape unfolds around them, Johnny must decide whether to trust that the truth will eventually set him free.
Nix Hyler, a career criminal looking to go straight, sinks $75,000 in stolen jewels into buying a hotel—only to have his old prison pals, led by the opportunistic Dinky Fields, descend on the place and bleed him dry with free rooms, drinks, and meals. As respectable guests flee and the establishment spirals into chaos, Dinky and his crew corner Nix with an ultimatum: keep the hotel running for them, or they'll turn him in for crimes that could keep him locked up for fifty years. Trapped between his dream of a clean break and the relentless pressure of his criminal past, Nix faces an impossible choice in this hard-boiled tale of redemption under siege.
In "Blind As a Bat," a nearsighted criminal named Bat Norman learns the hard way that his vision problems make him a liability to his crew—so when they ditch him, he doubles down on a life of crime to prove himself. Years later, after he becomes a prison informant to survive, Norman finds himself trapped in a brutal cycle where convicts hunt him relentlessly, his broken glasses leave him helpless, and desperation pushes him toward one last violent score. As Norman stumbles through the city streets fleeing the aftermath, his dependence on sight becomes his undoing in ways he never imagined.
A foursome at Sleepy Hollow Golf Club turns deadly when one member is found dead near the spring house, struck down by a broken putting cleek—a club that traces back to a sale between two of the players. Inspector Joyce arrives to investigate a murder where fingerprints are scarce, papers have been burned, and the only clues are a cheap watch, tie clasp, and wooden golf tees left behind by the killer. Can the inspector catch the murderer before the guilty party slips away?
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Reprinted in Crime Comics Confidential #[nn] (2021)
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