Corky Chico & Kelly #3
In this 1955 adventure, Corky and Chico find themselves caught in a web of deception when Kelly tricks them into digging for uranium—only to lead them into a high-stakes chase through a bank vault, onto a ship, and deep into a laundry factory. Guido Scala’s dynamic artwork brings every twist and turn to life, with bold pencils and inks that capture the chaos and wit of the moment. The pair’s clever escape and unexpected twist end with them being hailed for a discovery they never meant to make—while Kelly slips away.
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Kelly manipulates Corky and Chico to dig for uranium where they will end up in a bank vault. Police pursue them as thieves onto a ship and then into a laundry factory. In the end, the pair are congratulated for discovering oil and manage to pass the blame to Kelly.
Plot details indexed by the Grand Comics Database (CC BY-SA).