Comic Cavalcade #2
☆ Be the first to review + Add to your collection — Join freeIn "Wanted by Hitler, Dead or Alive," a wartime adventure unfolds as the trio of Blooey, Red, and Whitey stumble into a dangerous game of deception and daring. Written by Ted Udall and illustrated by Joe Gallagher, this 1943 issue from Comic Cavalcade #2 features a tense duel sparked by a mistaken footstep, leading to a shocking reveal: the men they’ve just bested are Nazi spies. The story’s cover by Frank Harry captures the high-stakes tension of a mission where every ally could be an enemy.
In a tense 1943 tale from *Comic Cavalcade* #2, Diana Prince finds herself under scrutiny when a seemingly innocent reporter, Rora Blank, arrives with probing questions about her identity. When the woman’s true allegiance is revealed as Nazi spy Fausta Grables, Diana must confront a dangerous impersonation that sees the villain steal her costume and take the stage at an Army benefit—putting the real Wonder Woman’s mission in jeopardy.
In the tense waters off the American coast, the Ghost Patrol races against time to stop Hitler’s monstrous super tank—a fearsome hybrid of land and sea warfare capable of carrying an entire division. With the fate of the homeland hanging in the balance, Jo and her team must outthink a machine that defies both terrain and expectation.
In "They Wind Up in the Doghouse," Jon Valor sets off on a cross-continental journey to fulfill his wife’s wish for new dresses from the East, only to find his cargo of finery lost to a series of misadventures on the return trip. Written by an unknown author and illustrated by an unknown artist, the story captures the quiet humor and charm of a man whose best intentions are undone by fate—and a very stubborn doghouse.
When Sock Smith hangs up his gloves to open "The Glove," a rival restaurant run by the disgruntled ex-fighter Killer Hooke threatens to shut him down. With tensions rising, Wildcat steps in to prevent disaster, proposing a showdown that could settle things once and for all.
In "Punk Junk," a chance stumble leads to an unexpected duel when Red steps in to defend Blooey, only to find himself facing off with a rival using sabres from a passing junkman’s wagon. With the stakes rising, the trio soon uncovers a dangerous secret—the junkman’s arrival at a house reveals the duelists were Nazi spies, now hunting them.
In "The City on Wheels," four lives intersect beneath the streets of a bustling metropolis, each racing against time to reach a pivotal moment. With the subway system as their battleground, The Flash and Jo step in to guide them through their personal crossroads—where every second counts and every choice could change everything.
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Reprinted in Comic Cavalcade Archives #1 (2005), The Wonder Woman Chronicles #3 (2013), Wonder Woman: The War Years 1941-1945 #[nn] (2015), Wonder Woman: The Golden Age Omnibus #1 (2016), Wonder Woman: The Golden Age #2 (2019)
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