Captain Flash #4
☆ Be the first to review + Add to your collection — Join freeIn "Man or Myth?", Captain Flash faces his most bizarre challenge yet when a group of thugs attempt to expose him as a legend—only to discover, to their dismay, that he’s very much real. With bold art by Mike Sekowsky both inside and on the cover, this 1955 adventure blends mystery and heroism in a classic pulp-style tale.
In "Man or Myth?", the infamous Captain Flash faces his most bizarre challenge yet when a gang of thugs spreads a rumor that he’s nothing more than a legend—only to discover, to their dismay, that he’s very much real. Written with sharp wit and pulpy flair, this 1955 tale pits the hero against a test of belief, where the line between myth and man is as thin as a shadow.
Strange invaders from the doomed planet Imago arrive at Earth with a sinister plan: using their ability to impersonate humans, they intend to infiltrate our world and sow discord among its leaders until civilization tears itself apart. When Keith Spencer and his companion Ricky Davis stumble upon their landed spacecraft in the desert, they're swept up into an interstellar adventure that forces Spencer to become Captain Flash and confront Lord Mirago and his shapeshifting army before they can execute their takeover of our world.
When Janie Jackson discovers her father—Lt. Charles Jackson—is wanted for questioning in a gambling syndicate bribery scandal, she transforms into her crime-fighting alter ego, Tomboy, to uncover the truth herself. Tracking him to a billiard parlor, she finds him cornered by Arch Burris, the gambling kingpin who framed him, and must navigate a tense standoff where nothing is quite what it seems. As the pieces of the conspiracy fall into place, Tomboy has to decide whether to trust her father's mysterious actions or bring him in to face the law.
When six commercial airliners vanish without a trace, Captain Flash is called in to solve the mystery—only to discover his plane caught in a mechanical spider's web of steel cable that's snatching passengers from the sky. Racing through a hidden tunnel beneath a mountain, he uncovers an underground city and comes face-to-face with an old enemy who plans to enslave the missing travelers to build his empire of conquest. With his young companion Ricky at his side, Captain Flash must battle robots, radiation, and a crumbling mountain to free the captives and stop a madman's bid for power.
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Reprinted in Captain Flash #4 (1954), Comic Reader #182 (1980), Sentinels of Justice #2 (1994), Golden-Age Men of Mystery #3 (1996), Golden-Age Men of Mystery #13 (1999), Men of Mystery Comics #24 (2000), Men of Mystery Champions Collection #[nn] (2006)
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