Batman: Urban Legends #3
☆ Be the first to review + Add to your collection — Join freeThis volume collects stories from the Batman: Urban Legends anthology series, featuring a mix of solo tales and team-ups with characters like Nightwing, Oracle, and Red Hood. The collection includes arcs focusing on Tim Drake's journey as Robin and a story involving the mysterious new character Clownhunter.
In "Bound to Our Will, Part 1 of 6," Batman and Zatanna face a recurring mystery tied to a long-buried spell from their youth—one that cracked open a rift between dimensions. Now, as the rift stirs once more, the two must reunite to confront a force that defies logic, testing the strength of their bond and will.
In "Bound to Our Will, Part 3 of 6," Batman and Zatanna struggle to hold on to reality as the aftermath of their magic takes hold, forcing them to seek help from John Constantine. When Celeste and Eos appear, their arrival throws the fragile situation into deeper danger.
In "Bound to Our Will, Part 4 of 6," Batman and Zatanna face off against the enigmatic Celeste and Eos, their clash spilling into the surreal In-Between realm where Batman finds himself stranded—forced to team up with John Constantine in a desperate bid to reclaim their footing. Meanwhile, Zatanna fights to hold the line in the real world, each of them navigating the shifting rules of magic and reality in a race against time.
In "Bound to Our Will, Part 5 of 6" from *Batman: Urban Legends #3*, trapped in the In-Between realm, Batman uses Eos’ body to reach out to Zatanna, forging a fragile connection to coordinate a desperate bid to close the rift before it consumes everything. The story unfolds with tense, intimate stakes as two powerful minds—separated by dimensions—work in silence to bridge the gap.
In "Bound to Our Will, Part 6 of 6," Batman and Zatanna team up to close a dangerous rift that’s holding back extra-dimensional beings, pushing their skills and trust to the limit. As the dust settles, they face the quieter challenge of mending the growing distance between them—two forces who’ve always operated on opposite ends of the spectrum.
In "Hounded Part 2 of 6: The Furnace," Ace escapes a clandestine facility where animals are subjected to brutal experiments, using his wits and instincts to break free and liberate the other captives. Meanwhile, Batman finds himself imprisoned by the Black Eagle Gang, caught in a web of violence and deception as both stories race toward an uncertain confrontation.
In "Hounded Part 4 of 6: Toxic Storage," Batman remains trapped in the clutches of Tarkov, who plans to auction him to the highest underworld bidder. Meanwhile, Ace and his team of trained animals press on through the dangerous, abandoned storage facility, their bond and determination tested as they close in on the only one who can still save him.
In "Hounded Part 5 of 6: Bear Witness," Tarkov’s twisted auction to sell a captive Batman brings Ace and his team to a fortified warehouse, where they face a well-prepared ambush. With tension high and the stakes deadly, the team must push forward before the auction’s final bid is made.
In "Hounded Part 6 of 6 The Drum," Batman finds himself trapped and forced to fight a raging bear in a brutal test of survival, all to prove his worth to a gallery of Gotham's most dangerous villains. As the stakes rise, Jo and her animal allies make their move, turning the tide in a tense showdown that pushes Batman to his limits.
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