Barbarella #[nn]
In the surreal world of 1966’s Barbarella #1, Jean-Claude Forest launches his iconic series with a dreamlike journey through the Saal der Träume, where Barbarella, alongside the enigmatic Pygar and the mind-controlled Desidero-Bus, undertakes a daring mission to abduct the Queen of Sogo. With lush, otherworldly art and a narrative that blends sci-fi whimsy with a touch of mystery, this first issue establishes a bold, visually rich tone—penciled and inked entirely by Forest himself.
In "1" from Barbarella, Barbarella is forced to land her spaceship in the vast rose greenhouse of Kristallia on the planet Lythion, where she encounters the Adoniden, caught in a tense conflict with the Orhomren. The story unfolds in the lush, otherworldly setting as the mystery of the planet’s divided inhabitants begins to take shape.
In "2," Barbarella boards a spaceship bound for a giant sea jelly, only to be captured by a crew of pirates led by the enigmatic Medusa. As the line between curiosity and danger blurs, she finds herself entangled in a surreal, high-stakes encounter on a vessel far from home.
In the 1966 story "3" from Barbarella, Barbarella and her companions flee across a desolate desert only to find themselves trapped in a hidden canyon lined with petrified plants—where they must face a sudden, terrifying assault by colossal burrowing creatures.
In "4" from Barbarella #[nn], Barbarella is taken by the twin princesses Stomoxys and Glossina to a city eerily modeled after Earth in the 19th century, where the line between fantasy and reality blurs. The story unfolds in a world of opulent decadence and hidden dangers, as Barbarella navigates a society both familiar and alien.
In "5" from Barbarella, Barbarella crash-lands her underground ship in the maze-like labyrinth surrounding the city of Sogo, where she encounters Pygar, the last Ornitanthropus known as the "blind angel." The story unfolds in the shadowed corridors of this ancient, enigmatic structure, where mystery and isolation shape their unexpected meeting.
In "6," Barbarella and Pygar slip into the city of Sogo, where Barbarella devises a daring plan to overthrow the tyrant—using her own allure as her greatest weapon. With the city’s secrets and dangers lurking around every corner, her mission becomes a high-stakes game of seduction and survival.
In the surreal Saal der Träume, Barbarella navigates a world of mechanical allure and psychic travel, joining forces with Pygar and the thought-controlled Desidero-Bus on a mission that leads them to the heart of Sogo’s mystery. The story unfolds with a blend of erotic intrigue and sci-fi whimsy, as Barbarella’s journey takes a daring turn into the unknown.
Find on ebay
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints Barbarella #[nn] (1964)
Reprinted in Barbarella #[nn] (1967), Barbarella #[nn] (2010)
Variants (1)
Reviews
Reader reviews
No reader reviews yet.