Aventures X-Men #2
In "Nom de code : Magneto," the X-Men face a tense standoff as Beast is held for trial and refuses Magneto’s attempt to free him. When Sabretooth arrives at the mansion claiming to need help, the team must navigate deception while thwarting Magneto’s plan to seize a missile base and trigger explosions across American targets. Written by Ralph Macchio, Stéphane Deschamps, Jim Carlson, and Terrence McDonald, with art by Andrew Wildman and inks by Robert Campanella, this 1996 issue delivers high-stakes intrigue and classic team dynamics. The cover, penciled by Wildman and inked by Campanella, captures the moment’s intensity.
In "Nom de code : Magneto," Jo and the X-Men face a tense standoff when Magneto attempts to hijack a missile base to strike American targets, while Sabretooth, claiming to seek help, arrives at the mansion with unclear intentions. With Beast refusing Magneto’s rescue and the team racing to stop a devastating attack, the line between ally and enemy blurs.
In "Retrouvailles !", the X-Men face off against Magneto as tensions flare when Dents de Sabre, claiming to seek help from Xavier, suddenly turns on them—revealing his true allegiance to Magneto. The story unfolds with sharp emotional stakes and high-octane action, testing loyalty and trust among the team.
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↩ Reprints X-Men Adventures #3 (1993), X-Men Adventures #4 (1993)
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