Angloman #1
Capitaine Souche has a flashback to a traumatic childhood experience in a department store: in Eaton's, people spoke English. The Angry Anglo goes crazy about street name changes (St. James to St. Jacques, and Dorchester! Dorchester!), but Angloman calms him with the Richlergun. The Northern Magus sends them all back to 1948 where Angloman gives Eaton's employees French lessons, but Major Westmount and Capitaine Catholique argue against bilingualism, but the future has been changed.
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Capitaine Souche has a flashback to a traumatic childhood experience in a department store: in Eaton's, people spoke English. The Angry Anglo goes crazy about street name changes (St. James to St. Jacques, and Dorchester! Dorchester!), but Angloman calms him with the Richlergun. The Northern Magus sends them all back to 1948 where Angloman gives Eaton's employees French lessons, but Major Westmount and Capitaine Catholique argue against bilingualism, but the future has been changed.
Plot details indexed by the Grand Comics Database (CC BY-SA).